FAQ
Frequently Asked Questions
Who is the developer?
AIM< was developed by Violent Traversal; a group of Game Design and Development seniors from University Wisconsin - Stout. You can read more about the team on The Devs page.
How long did AIM< take to develop?
Development took approximately six months over the course of two semesters.
What engine was used to make AIM<?
Unity 5 was used to develop the game. Maya, Substance Painter, and the Adobe suite were used to create the assets.
Where can I find the game?
We will post links on this site and our Facebook page when a final build is available. Subscribe to our Facebook page for updates!
Can I play AIM< on VR?
VR was discussed early on during development but we quickly realized that developing for VR required more time than we had.
Comments
Post a Comment