FAQ

Frequently Asked Questions



Who is the developer?

AIM< was developed by Violent Traversal; a group of Game Design and Development seniors from University Wisconsin - Stout. You can read more about the team on The Devs page.

How long did AIM< take to develop?

Development took approximately six months over the course of two semesters.

What engine was used to make AIM<?

Unity 5 was used to develop the game. Maya, Substance Painter, and the Adobe suite were used to create the assets.

Where can I find the game?

We will post links on this site and our Facebook page when a final build is available. Subscribe to our Facebook page for updates!

Can I play AIM< on VR?

VR was discussed early on during development but we quickly realized that developing for VR required more time than we had.

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